2 ms·
There's the Mono version that supports C#, which is also faster than GDScript already, if it's at all a (real) sticking point. And you can use C/C++ or Rust if
by sli 5y ago
There's the Mono version that supports C#, which is also faster than GDScript already, if it's at all a (real) sticking point. And you can use C/C++ or Rust if you really want.