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This is why UI is hard. In a parallel universe they made the re-run jobs button like you want, and there's some person at the top of the Hacker News comments in
by savanaly 5y ago
This is why UI is hard. In a parallel universe they made the re-run jobs button like you want, and there's some person at the top of the Hacker News comments in that universe making the complaint that it's too hard to tell what the buttons do, and that only the common path of rebuilding failed builds is easy and once you need to do something uncommon it becomes irritatingly complex.
- hamandcheese 5y agoWhy have one button? Why not one button for the workflow, plus one button next to each job? Buildkite gets this right.
- ajkjk 5y agoI dunno. In my experience UI is hard because some PM decided to start switching everything around, citing some engagement metric that seems to go up, even though it's obvious to everybody that it's a bad idea at a human level.
- jbmsf 5y agoI don't agree. I've used other CI platforms that get UX a lot more right.
- fivea 5y ago> This is why UI is hard. Is it though?. I mean, pretty much all mainstream CICD services do this right out of the box. GitLab does this so well it's even totally transparent and never an issue. How come GitHub actions, which succeeded all of its alternatives, managed to turn a solved problem into a constant source of headaches?
- PeterHK 5y agohave you ever seen a simple microsoft product?