3 ms·
Speaking of making a language for an engine for a game...
by BeefySwain 5y ago
Speaking of making a language for an engine for a game...
- sli 5y agoThere's the Mono version that supports C#, which is also faster than GDScript already, if it's at all a (real) sticking point. And you can use C/C++ or Rust if you really want.