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Return to Monkey Island
- bombcar 4y agoAn April fools where the Fools is that it was real? This has happened before.
- weinzierl 4y ago"In 2021, Glibert explained that his Grumpy Gamer blog "has been and always will be April Fools' Day free" for 17 years running." [1] It has been a joke long in the making. [1] https://gamerant.com/monkey-island-ron-gilbert-return-teaser/ https://gamerant.com/monkey-island-ron-gilbert-return-teaser...
- egypturnash 4y agoThe unique news here is that the director of the first two games in a popular series is returning to it. This may be a GenX/early Millenial nostalgia thing given that these two games are from 1990/1991; the "point and click adventure" genre has fallen from favor over the intervening decades.
- mikepurvis 4y agoI still remember this one: https://www.washingtonpost.com/history/2019/04/01/when-google-first-announced-gmail-it-was-brushed-off-an-april-fools-day-joke/ https://www.washingtonpost.com/history/2019/04/01/when-googl...
- shdon 4y agoHe tweeted in 2013: "If I ever get to make another Monkey Island, I'm going to announce it on April 1st." [1] Really playing the long game there! 1: https://twitter.com/grumpygamer/status/380819751208902656 https://twitter.com/grumpygamer/status/380819751208902656
- awill 4y agoThis is fantastic news. I love that LucasGames is now collaborating in this way.
- acomjean 4y agoThe original post: https://grumpygamer.com/april_fools_2022 https://grumpygamer.com/april_fools_2022 Ron is developer of the Monkey Island adventure games, while at lucas arts, now the IP is owned by Disney. So he made another adventure game (similar but different) called "thimbleweed park". I played through. It was fun. He made a development blog, while making it (it was a kickstarter). https://blog.thimbleweedpark.com https://blog.thimbleweedpark.com but now I have no idea if this new thing is real or not...
- dcist 4y agoI second the motion that Thimbleweed Park is a great game. Super fun and great sense of humor. Cool atmosphere too.
- deleted 4y ago[deleted]
- soneca 4y agohttps://twitter.com/grumpygamer/status/380819751208902656?s=21&t=m1T98D-CQgcSGep9rTTlNQ https://twitter.com/grumpygamer/status/380819751208902656?s=...
- acomjean 4y ago9 years.. that's the long game.
- njt 4y agoThimbleweed Park was a great game. Lots of great in-jokes, a useful help/hint system, and the classic old-school adventure game look/feel that I played as a kid and since longed for. I’ve long awaited more stuff from Ron Gilbert since then.
- funklejo 4y agoJust bought Thimbleweed Park to support the studio bringing back Monkey Island! (Looks like a fun game in its own right too)
- Geee 4y agoOfficial web page: https://returntomonkeyisland.com https://returntomonkeyisland.com
- muterad_murilax 4y agoDiscussion from 2 hours ago: https://news.ycombinator.com/item?id=30907731 https://news.ycombinator.com/item?id=30907731
- adamrezich 4y agowith Gilbert back on board, are we finally going to get acknowledgement of and/or a follow-up to the mindfuck ending of LeChuck's Revenge?
- rado 4y agoYes, he has hinted at this over the years, when he called the eventual project Monkey Island 3a
- WorldMaker 4y agoCurse of Monkey Island acknowledged it and gave an explanation in its endgame exposition if you got deep into dialog trees during the LeChuck Does a Major Villain Monologue part. It was a satisfactory enough follow up for me. But yes, Ron has announced this will be his follow up to LeChuck's Revenge entirely ignoring the direction that Curse of Monkey Island took with it and directly forking the sequel paths.
- orblivion 4y agoHe said he's not breaking cannon: https://twitter.com/grumpygamer/status/1511022135191384067 https://twitter.com/grumpygamer/status/1511022135191384067 Not sure how that relates to this particular arc though.
- WorldMaker 4y agoThat tweet is interesting because it specifically mentions CMI (but as MI3 rather than CMI which may be a tell, but also not saying anything about EMI or Tales), so the canon may still "break". But also it's a series whose canon is kind of loose anyway, so the tweet doesn't entirely answer the question of how it is keeping MI3 in "canon" given his statements years ago that he didn't think it possible. (But he's had two years of development on this project, so it sounds like there was time to solve it, while getting paid to solve it.) But very interesting Ron is claiming it is not a hard-fork (anymore), at least.
- bdowling 4y ago
- stuckinhell 4y agoI'm excited, I played my first monkey island game on the ipad, and it was great! I wonder what game engine they are using ? I'd love to figure out how to make my own telltale or monkey island style game!
- cice 4y agoThe old games are all made using the ScummVM https://www.scummvm.org https://www.scummvm.org
- gattilorenz 4y agoThey are made using (different versions of) SCUMM. ScummVM is an open-source engine that can play SCUMM (but nowadays even non-scumm) games
- WorldMaker 4y agoRon likes to use engines he built himself. I'd guess its likely to use the successor to the same engine he built for Thimbleweed Park [1]. That engine has some interesting design/development docs in both the Kickstarter backer updates and the Thimbleweed Park blog. Ron seems unlikely to release the engine itself directly as open source or anything like that, but: The Thimbleweed Park mini-adventure Delores was "source availabled" [2] under a custom, non-OSI approved, non-approved for commercial usage license along with "vanilla" engine EXEs to run the "source available" distribution. So far as I'm aware it's the only showcase/documentation of the Squirrel-successor scripting language Ron built called "Dinky". In theory, you can use the Dolores source to try to build your own hobbyist game in Dinky scripts. In practice you are likely better off finding one of the hobbyist engines built for such things like the somewhat creaking with age Adventure Game Studio [3]. (Or more general tools like Twine or Unity depending on what parts of the adventure game you are most excited to recreate.) [1] https://en.wikipedia.org/wiki/Thimbleweed_Park https://en.wikipedia.org/wiki/Thimbleweed_Park [2] https://github.com/grumpygamer/DeloresDev https://github.com/grumpygamer/DeloresDev [3] https://www.adventuregamestudio.co.uk/ https://www.adventuregamestudio.co.uk/
- 4y ago
- aresant 4y agothis is so awesome. It was speculated that now that Disney owns this IP by their purchase of LucasArts that this would never see the light of day out of concerns for it competing with Pirates of the Caribbean IP. Can’t wait to play it
- WorldMaker 4y agoI had some hope for something like it when visiting the Monkey Island easter egg section of the Pirates of the Caribbean-inspired Tall Tales in Sea of Thieves.
- mseepgood 4y agoIs this for real?
- swarnie 4y agoMy doughter is going to love this
- dakial1 4y agoMI1 was one of the first adventure games I've played (real first one was Leisure Suit Larry 1) and I have very fond memories of it (and, of course MI2). Really awesome to see Ron Gilbert involved in this and hoping to get a huge dose of nostalgia out of it. Hoping this would trigger a bigger franchise, I would really love to play an open world game of based on the Monkey Island universe (and humor).
- Andrew_nenakhov 4y agoI'm shaking! I'm shaking!
- Andrew_nenakhov 4y agoRecently, an old friend, upon hearing my "LeChuck fanfare" ringtone: - After all these years?! - Always.
- utopcell 4y ago(-:
- skocznymroczny 4y agoNever got into Monkey Island series. I didn't find the dialogues particularly funny and puzzles were a bit too hard for me to figure out. I wish there was a sequel to Indiana Jones: Fate of Atlantis however. That one I still revisit every few years.
- G3rn0ti 4y ago„Fate of Atlantis“ was awesome indeed, especially as it had more earnest overtones closer the end. IIRC contemporary game critics agreed on Indiana Jones being the slightly better game. So I’d love more Indiana Jones adventure games. However, MI2 is a cult hit, and rightfully so. It was the first adventure game I played on my first PC (a 286 @16 MHz with 2Mb of RAM but upgraded with SB Pro) and still have fond memories of the atmosphere and the excitement when I figured some other puzzle out.
- imranq 4y agoFunny how this was a April Fools announcement that only fooled people who thought it was fake! I actually liked Curse of Monkey Island (MI 3) but am very excited for this one. Also check out the Special Editions for MI 1 and 2 which were very good: https://store.steampowered.com/bundle/6588/Monkey_Island_Collection/ https://store.steampowered.com/bundle/6588/Monkey_Island_Col...
- prvc 4y agoI have no idea why there is so much derision for CoMI on various forums, it was a good game, and the objections to it are never spelled out. Keeping my expectations in check for this new one, too-- why are we assuming it will necessarily be great, again?
- dcist 4y agoI loved Curse of Monkey Island. One of my favorite games as a kid. The animation was beautiful, had great humor, etc. Just an awesome game.
- Tarsul 4y agothe derision of MI3 stems from the fact that it's not Ron Gilbert "endorsed" (or made from him). My personal opinion is that it's stylistically above everything else but I recently played 3 and 4 again and I have to say: The jokes in 4 are way better. Considering that part 4 is "universally" derided, this just means that it's best to make up your own mind (but for new players who are short on time: just play 1+2 :D). We assume this one will be great because Ron Gilbert hasn't lost his humor and he recently delivered a good game with Thimbleweed Park. So he's most certainly capable (also other stars like the voice actor of guybrush and the musician Michael Land are back, too).
- prvc 4y agoWhat's so special about the Ron Gilbert imprimatur? I think the first two games were good, but considering them as "auteur" works is wrong, since so much of what went into them comes from the contributions of many people (the art, small details and minor jokes, etc.). The overall plot and destiny of the characters is totally unimportant, not least because of its status as a farce.
- triz0rd 4y agoThe Curse of Monkey Island was my first contact with the series and I really enjoyed it at that time! I remember vividly the challenge, as a child, of playing it in English while only having the game’s guide on my native language (Portuguese). Some parts of the translations where totally messed up, making it so hard to understand what I needed to do in the game that I stopped playing it for some years until I could figure out in English what was been said at some parts of the story. Finishing it was some kind of a personal achievement for me when I was younger.
- DocTomoe 4y agoAll us non-native speakers remember the monkey wrench joke/puzzle.
- lou1306 4y agoMan, between Broken Age, Thimbleweed Park, and now this, it sure feels nice to be a LucasArts fan these days.