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This looks very interesting. Lately I've been playing a lot with the new photogrammetry API that Apple provides in Monterey on M1 (cloud instance) and it's work
by ilovefood 5y ago
This looks very interesting. Lately I've been playing a lot with the new photogrammetry API that Apple provides in Monterey on M1 (cloud instance) and it's working exceptionally well already compared to desktop based solutions to scan cars and humans. It fits my workflow of just using a phone, sending a video and getting a 3D model back (of course with some plumbing).
I wonder how this compares and most importantly how the licensing model will look like? Is the processing done on the device or on a remote server farm?
However, my congratulations on the release of the beta! I'm downloading it as we speak.
- deleted 5y ago[deleted]
- axg11 5y agoAre there any existing apps that use this API or another easy way for me to test this?
- gecko39 5y agoIf you have a compatible mac there are several free apps like this one: https://apps.apple.com/us/app/3d-scanner-app/id1419913995 https://apps.apple.com/us/app/3d-scanner-app/id1419913995
- secretsatan 5y agoIt's trivially easy to build one if you have a mac, they even have a demo project https://developer.apple.com/documentation/realitykit/creating_a_photogrammetry_command-line_app/ https://developer.apple.com/documentation/realitykit/creatin...