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> C++ doesn't have a concept of immutable data, or data not shared by another thread, which is part of the challenge. Does it really need it, though? In the re
by fivea 5y ago
> C++ doesn't have a concept of immutable data, or data not shared by another thread, which is part of the challenge.
Does it really need it, though? In the real world C++ apps already use higher-level constructs to handle this sort of semantics. For instance, Qt offers it's moveToThread member function to specify thread affinity.
What problem does this actually solve?