3 ms·
Digital broadcasting adds significant latency so it would be in sync with the TV but still out of sync with the actual game (and other broadcast receivers). Th
by throwaheyy 5y ago
Digital broadcasting adds significant latency so it would be in sync with the TV but still out of sync with the actual game (and other broadcast receivers).
The same issue affects radio time signal (e.g. https://en.wikipedia.org/wiki/Greenwich_Time_Signal https://en.wikipedia.org/wiki/Greenwich_Time_Signal, last beep is the exact top of the hour), so some broadcasters will no longer play them on internet streams/digital radio, rather than be inaccurate.
- westurner 5y agoSo live TV could broadcast [ultrasonic] timecodes during ad breaks such that the gameclock would be synchronized even when the viewer initially tunes in during ad breaks, but "Video On Demand" would be fine because it's not the current time timecode, it would be a game time timecode? Selecting between multiple audible [sports bar TVs, radios] might imply need for a sonewhat-unique signal code, or only over e.g. USB would work with more than one game on; because there's naturally noise in that airgap channel.