4 ms·
I never said i don't like zelda games, quite the opposite Ocarina of Time holds a special place in my soul > Grow up. Please be respectful Here, my original
by Shadonototra 5y ago
I never said i don't like zelda games, quite the opposite Ocarina of Time holds a special place in my soul
> Grow up.
Please be respectful
Here, my original reply that got flagged, minus the parts that offend people
Hopefully you'll better understand the point i was trying to make
-----
> Just like how you're introduced to the world is literally how BoTW introduces you to it's own world (could it be a homage?)
#### you either haven't played Elden Ring, or you #### think breath of the wild is the only open world RPG to ever exist ####
Elden Ring succeeds not because they ignore bad open world design
They succeed because:
- they built a reputation over the years
- they stay true to their vision
- they have taste
- they build a solid gameplay and foundation
- they make a great epic-trailer
Nobody experience the open world before buying it and spend few hours into the game, the game already sold a shit ton by the time people spread the words
So the game having all i listed is what made it successful
What made it receive great positive ratings? the choice to make an open world, that's it, there is no GPS, it's not an open-world-through-ui-information, it's an open world in the veins of Morrowind/Oblivion, you talk to NPCs to know where to go
Nothing about Breath of the wild and its poor GPS/minimap/item-durability and other non-sense features ####