3 ms·
Totally agree. Half Life also had Tau/Gauss jumping. Movement dynamics by comparison nowadays are way more restricted, scripted, and generally "easier" but le
by rubicon33 5y ago
Totally agree. Half Life also had Tau/Gauss jumping. Movement dynamics by comparison nowadays are way more restricted, scripted, and generally "easier" but less rewarding. Nothing quite as thrilling as timing a perfect conc nade jump to launch yourself across the map deep into the teams flag room :)