3 ms·
No thanks! You're right in a sense. Everything is a game. I personally hate these discount games at commercial venues. Maybe the gamification might not work on
by rambambram 5y ago
No thanks!
You're right in a sense. Everything is a game. I personally hate these discount games at commercial venues. Maybe the gamification might not work on everybody, and it might work better on people who also collect stamps for free coffee.
But are we talking 'transactional analysis' now? Or does 'gamification' still mean creating artificial challenges and rewards, like in computer games?
Habits are pretty personal, not some external thing like collecting stamps for a free something-something. And that, to me, is the hard part about habit tracking/changing apps. The motivation and rewards for change becomes offloaded on something else. Which might work for some use cases, for a while.
> Games are powerful for making us achieve things we don't necessarily want to do.
Parents are also pretty powerful for this goal, just as the rest of real life. ;)
- marclou 5y ago[dead]