5 ms·
Plea for tips... I tried to play Elden Ring, no knowledge, lover of BotW, and ... I first picked Wretch. I didn't know that it matter and maybe it doesn't but i
by gernb 5y ago
Plea for tips... I tried to play Elden Ring, no knowledge, lover of BotW, and ... I first picked Wretch. I didn't know that it matter and maybe it doesn't but it seemed more cool to start with wimpy looking character and see it get built up. But, AFAICT after getting to the first hard character in the training pit, Wretch is meant for a hard challenge
So I started over with whatever the first character is (already forgot what they called that type of character). Jumped in the training pit again and .... got to the first hard character and died. Zero indication what I'm supposed to do. Extremely infuriating programming that it takes sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo long to start from the last statue. Like gees! Literally no more than 1-2k of data changed but lazy programmers mean I have to wait way to long to try again. That's a hard punishment on dying but with zero help and zero instruction there was no way I was going to go through the torture of figuring out how to fight that first guy. Yea, I blocked with my shield but if he hits me once I'm dead because my character doesn't recover in time to get out of the way for the next hit.
I get fans love this difficulty. I hate it. It's not something that Zelda games do (I know, From Software fans will say Zelda sucks). But ugh, at least train me a little? I feel zero of this famed "it's so great because you know what you did wrong so you'll try again". No, I don't know what I did wrong. All I know is "You Died" now wait too long to see "Yo Died" again with zero help.
What am I missing?
- prometheon1 5y agoTips: - Watch YouTube videos, there are beginners guides, tips and tricks, etc. - Try to see each death as a challenge, what can you try next time to potentially not die? Dying and improving is “the process” in these games.
- Geee 5y agoDid you miss the tutorial? You said 'training pit', which should be it. It literally tells you what to do. Basically, use target lock, roll when enemy attacks and then try to hit.
- gernb 5y agoNo I didn't miss the tutorial. But I didn't need to role to beat the guy that it fails to teach you to roll on. I say fails, because in old Zelda's you literally couldn't pass a training course until you could successfully pull off the move where has here it was easy to kill the guy without using the move at all.
- Geee 5y agoIt's not very well designed. I missed the whole tutorial and was very confused. You can use roll or block to avoid attacks. Just watch the stamina bar. If it runs out, then you can't roll or block any more effectively.