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Blender has a large market share. Other tools like renderman are used. Painting software such as Krita and others but Photoshop and Substance Painter are still
by gabereiser 5y ago
Blender has a large market share. Other tools like renderman are used. Painting software such as Krita and others but Photoshop and Substance Painter are still king (windows). Unreal engine is gaining a lot of traction in the VFX digital set space.
- bitwize 5y agoWhen CinePaint became a big thing in Hollywood, its major rival was... Photoshop on Wine.
- berkut 5y agoBlender's not really used at the high-end facilities... It doesn't really scale that well on large scenes, and only had a Python3 API - VFX studios have only really moved to Python 3 this year.
- blenderdt 5y agoWhile this is true it is also changing. Studios are starting to allow Blender. But yes, only since Blender 2.8 it came in the spotlight and adoption is slow.
- p_l 5y agoDo we count the work behind latest Evangelion movie as high-end? Because IIRC they openly talked about using Blender in increasing amounts and sponsoring Blender foundation because of that.
- blenderdt 5y agoBlender was used for other big films as well. But it is still not an industry standard. But that might change very soon.
- woolion 5y agoI do wonder about that: it was also criticized for its jarring 3D effects (arguably, some of it due to artistic choices, but clearly not all of it), to the point where it was hot-fixed while it was still shown in theaters. So it might not be the advertising you might want for Blender. But it might also be the consequence of its flawed production process.