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I know it's not quite what you had in mind, but the game I play has a publicly documented API so I wrote a Prometheus exporter for it and visualise the stats in
by madeofpalk 5y ago
I know it's not quite what you had in mind, but the game I play has a publicly documented API so I wrote a Prometheus exporter for it and visualise the stats in Grafana. https://joshhunt.grafana.net/dashboard/snapshot/TJv1Wu64IykHh58PMAl1qS6H1bU6B2dp?orgId=1 https://joshhunt.grafana.net/dashboard/snapshot/TJv1Wu64IykH... https://github.com/joshhunt/prom-destiny-exporter https://github.com/joshhunt/prom-destiny-exporter
I've heard (but have no direct knowledge myself) that PUBG publishes extremely detailed telemetry(?) for matches, so detailed that you can basically replay the entire match from their API. Maybe this? https://documentation.pubg.com/en/telemetry-events.html#telemetry-events https://documentation.pubg.com/en/telemetry-events.html#tele... Pretty neat!
(FYI, I work at Grafana)
- exdsq 5y agoThat API does seem to cover everything - location, inventory state, kills & assists, care packages, breakable walls… I think the only info you don’t get is shooting (unless that updates the inventory state?) and even if it does, direction of shots that don’t hit anything.
- jon-wood 5y agoThere's also a Prometheus exporter for Factorio (https://mods.factorio.com/mod/graftorio2 https://mods.factorio.com/mod/graftorio2), which of course exposes huge amounts of data about the current state of your factory. Makes me wish you could flag specific regions of a factory as being distinct so that you could then drill down to find out where the iron shortage is.