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I really like this. As a kid I would make "flatgames" that were just Word docs that linked to each other, which in some sense inspired me to learn to code to ma
by lucasmullens 5y ago
I really like this. As a kid I would make "flatgames" that were just Word docs that linked to each other, which in some sense inspired me to learn to code to make "real" games.
- James-Livesey 5y agoSame, but with PowerPoint! It's amazing how versatile the Microsoft Office suite is for purposes other than productivity...
- procinct 5y agoSame here! I had a basic game where an enemy moved across the screen towards the character and you had to shoot it. Clicking the enemy would hyperlink to a slide where you shoot the enemy, the enemies animation finishing (when it touches the character) would link to a slide where you died. Working out how to do conditional logic in PowerPoint at 11 opened up a lot of exciting ideas for PowerPoint games for me. Though it lead to a lot of slides…
- ketzo 5y agoI feel obligated to note here that PowerPoint is Turing complete. It's pretty radical. [1] https://www.youtube.com/watch?v=uNjxe8ShM-8 https://www.youtube.com/watch?v=uNjxe8ShM-8
- nathancahill 5y agoI built Tictactoe in Excel by creating every possible board state and then hyperlinking between them. I fixed the window size to 3x3 so the window would scroll to each state. Later learned AppleScript to automate parts of this process and eventually got in to HTML.
- lynndotpy 5y agoI did this but with folders! Then I learned about HTML maps (which seem very similar to Downpour) from Neopets, which is where things get real cool.
- insomniacity 5y agoNeopets has a lot to answer for in our generation :P
- kderbyma 5y agoI was lucky to get extra projects at school which were self directed flat games using PowerPoint, and a few other tools on the school computers. definitely some of my favourite projects as a young kid