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ITunes store now compatible with the GPL?
http://www.apple.com/legal/itunes/us/terms.html says:
You may not copy (except as expressly permitted by this license and the Usage Rules), decompile, reverse-engineer, disassemble, attempt to derive the source code of, modify, or create derivative works of the Licensed Application, any updates, or any part thereof (except as and only to the extent that any foregoing restriction is prohibited by applicable law or to the extent as may be permitted by the licensing terms governing use of any open-sourced components included with the Licensed Application).
When did that change? Does that mean I could include a GPL executable as part of my app?
- wmf 15y agoI think some people are still complaining that the App Store does not provide app source code on request.
- spot 15y agowhere's the amendment to this post: http://www.fsf.org/news/blogs/licensing/more-about-the-app-store-gpl-enforcement http://www.fsf.org/news/blogs/licensing/more-about-the-app-s... ?
- RussNelson 15y agoThe problem is that Apple's terms add restrictions, which the GPL prohibits. If the author had uploaded the code, Apple's defense could be "Well, they agreed to the terms, so their item is licensed under the combination of our terms plus the GPL's terms, even though the GPL claims that it can't be modified." Unfortunately, that doesn't work AT ALL if the work includes GPLed code from a third party. The solution is to create an "Itunes Open Source License" which says "The terms of the GPL are superior to the Itunes license when they do not conflict, but the Itunes license is superior if they do." Or, alternatively, kick Apple's butt until they stop trying to restrict freedoms granted by the GPL. At that point, the usage terms will be compatible with the GPL.