4 ms·
Yes, this would have had the additional benefit that it was going to be pretty performant since having to do z-buffered perspective correct texture mapping wasn
by royjacobs 5y ago
Yes, this would have had the additional benefit that it was going to be pretty performant since having to do z-buffered perspective correct texture mapping wasn't cheap on PC's at the time and the game was already set up to not require any of that.