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With Warzone the situation is a-typical because you have to download the whole of Modern Warfare even if you have not purchased the game and only wish to access
by Stevvo 5y ago
With Warzone the situation is a-typical because you have to download the whole of Modern Warfare even if you have not purchased the game and only wish to access Warzone.
Typically textures are the largest part. Many objects with many different channels in high resolutions e.g. Color, normal, roughness, metallic, emissive,
AO/Lightmaps and more depending on shader. The other two significant contributors are sounds and mesh geometry.
- jamesfinlayson 5y agoAh that would explain it - I know there are lots of high resolution textures and high quality sounds in modern games but there's still a limit to what can fit in RAM etc. There is more "stuff" in games too I suppose but it's not like games have twice as many maps/levels as they did 10 years ago.