4 ms·
This was how I felt playing Papers Please. I absolutely respect and appreciate that the game wasn't trying to be "fun"; it was trying to communicate a message.
by Wowfunhappy 5y ago
This was how I felt playing Papers Please.
I absolutely respect and appreciate that the game wasn't trying to be "fun"; it was trying to communicate a message. And I firmly believe that not all games should be fun.
But at the same time... well, I have enough work to do in my life. There has to be a balance. Not every movie is "fun" but even art house films are generally "pleasant" to watch on some level.
- latexr 5y agoI don’t know how far you got into it, but I will underscore it does have a story and an ending (multiple, even). You won’t be in an infinite daily grind to finish, and your actions have consequences.
- INTPenis 5y agoI don't work as hard at work as I did in papers please.
- the_af 5y agoInteresting. I didn't feel that way about Papers Please, because it has a story and it's more like a short puzzle. It's not endless. It's basically a sequence of puzzles (with a story and some choices thrown in), where each stage introduces a variation on the puzzle. There is a very limited number of stages, after which the game ends. Compare this to something like Factorio, which is essentially endless (and you're programming, so basically it's job #2).
- kannanvijayan 5y agoI tried getting into Factorio and bowed out for this reason. It had kind of the same complexities as programming, except now instead of making my arrangements directly I now had to control a little animated sprite to walk around and place things. The spaceman as a character holds no compelling interest. I suppose there's probably some "pure design" mode that skips that tedium, but then the game feels shallow. You're design a bunch of dataflow pipelines organized on a 2D grid. Also the graphics feel washed out and grainy, and the whole alien species attacks thing was distracting. Playing factorio just makes me want to reimplement factorio. Not that I have the time or inclination.
- dclowd9901 5y agoSame; once I got the message, I put the game down and haven't picked it back up again. It's genuinely stressful and demoralizing.
- asiachick 5y agoMost movies are only a 1.5 to 2.5 hr investment. Games are often 5hrs to 100+hrs
- Wowfunhappy 5y agoMost "artsy" games are less than three hours.