4 ms·
> but asking 10$ for a mobile game was kinda unheard of Ironically, this used to be the norm when the iPhone's app store came out. For example, Super Monkey Ba
by ihuman 5y ago
> but asking 10$ for a mobile game was kinda unheard of
Ironically, this used to be the norm when the iPhone's app store came out. For example, Super Monkey Ball was $10 in 2008. Over time, there was a race to the bottom, and then F2P became the norm when Apple introduced IAP.