3 ms·
Counter points: literally every indie game, Elden Ring, Tiny Tina's Wonderland, God of War, all of Nintendo (they have other issues though) and the literally hu
by ianbutler 5y ago
Counter points: literally every indie game, Elden Ring, Tiny Tina's Wonderland, God of War, all of Nintendo (they have other issues though) and the literally hundreds of triple A games that aren't live service. I'm quite sure I'm missing a lot, but these are just top of mind.
They've chosen a very narrow definition of video games to be disappointed over.
- s_trumpet 5y agoSadly, this curse is nearly inescapable if you want to play modern online multiplayer or PVP games. MOBAs, MMOs, shooters, racing games, etc. are almost all like this now.
- ianbutler 5y agoI play all of those, I buy cosmetics because I have the cash and realize it’s an optional part of the game. But it’s amazing the quality of game people can play for absolutely free and never spend a dime. My friend for instance has probably gotten at least a couple hundred hours in Apex Legends now without ever spending a cent. On one hand I’m absolutely against micro transactions that give tangible gameplay impact but Im hard pressed to find issues with pure cosmetic purchases other than maybe how sometimes the marketing around them is manipulative and the Skinner box that is the loot box. I think Chivalry II has probably the ideal implementation of this. No loot boxes, just pay cash for the visual you want but it doesn’t effect game play.