4 ms·
I wonder how much of this is driven simply by the fact that games are often bought by young people. I remember when I was a kid/teenager I just didn't have muc
by allo37 5y ago
I wonder how much of this is driven simply by the fact that games are often bought by young people.
I remember when I was a kid/teenager I just didn't have much money, so if I wanted a game I either had to save for it or ask my parents. But if a game was free, then no problem, right? Just download and enjoy! And the microtransaction-based content addition is much more allowance-friendly than a monthly subscription or a large (for a kid) upfront cost.