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The hitboxes are the same, so to any seasoned player the visuals really don't matter gameplay wise, as long as the model isn't too out of scale with it's hitbox
by boredtofears 5y ago
The hitboxes are the same, so to any seasoned player the visuals really don't matter gameplay wise, as long as the model isn't too out of scale with it's hitbox.
- originalvichy 5y agoUnless there have been changes in the game, different cars have different hitboxes so technically in this circumstance you might be wrong. Not that there any absolutely amazing car for hitboxes, but there are differences and they affect gameplay.
- lajy 5y agoI assume you're still talking about Rocket League? All models in that game fall under 1 of 6 hitbox types [1], each of which are attainable without purchase [1] https://support.rocketleague.com/hc/en-us/articles/360029832054-Rocket-League-Car-Hitboxes https://support.rocketleague.com/hc/en-us/articles/360029832...
- originalvichy 5y agoGotcha. I didnt know they had a cap on the number of models.
- boredtofears 5y agoNope, there's just a few different hit box models, the visual model just gets assigned to one of the existing different hit boxes.