3 ms·
For me the problem is not so much the direct consequences of paying, but the subtle hidden differences between a game that offers things to buy and one that doe
by low_tech_love 5y ago
For me the problem is not so much the direct consequences of paying, but the subtle hidden differences between a game that offers things to buy and one that doesn’t. The amount of money you will pay for something will never be worth the time you’d spend to unlock it for free. Maybe you can pay $1 dollar for something that would take a couple of hours of play time to unlock. Who has a shitty job that pays $0.50 an hour? So, the whole thing loses meaning completely. Why bother? I don’t know. Free to play games are to me simply another type of infinite scroll.