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Tangentially, my main game for almost the past year has been Splitgate which is heavily inspired by Portal (and Halo). If you like portal and arena shooters it
by Datenstrom 5y ago
Tangentially, my main game for almost the past year has been Splitgate which is heavily inspired by Portal (and Halo). If you like portal and arena shooters it is definitely worth a try.
At the top competitive level especially having Portals in a FPS makes for interesting, intense, and fast paced games. It also makes camping essentially impossible.
- Shared404 5y agoThank you for this pointer - I've often thought that an arena shooter with portals would be fun, and actually thought about trying to mod Xonotic a couple of times to pull it off (I obviously never did - couldn't quite grok the build system or the code at the time). I looked this up on steam and noticed it's f2p, have you noticed any negative impact from that?
- Datenstrom 5y agoI haven't seen any of the usual shady f2p dark patterns which is another reason I've stuck around Splitgate for a while. It was refreshing and honestly I was getting really tired of games predatory approaches. The community has really been great too, I haven't ever really hung around a games discord/twitch/community events before. There are "supercustom" events every weekend where people get together to play curated community maps which has been great but also from the variety there makes me think the game has barely even started tapping the potential they could have with non-traditional arena maps enabled by the portal mechanics.
- PoignardAzur 5y agoI've always thought there was some potential for shooters with portals, but when I see Splitgate, it's not really it. For me, a Portal shooter would include stuff like grenades, gun nests, smoke bombs and flashes, guns that are really heavy and slow you down, etc. Stuff that would reward maneuvering and outsmarting your opponent, ambushes, and lateral thinking. Gameplay hightlights would be the moments where your opponents thinks they're sneaking up on your by shooting a portal behind you, only for you to sneak up on them because you knew they'd come out of that portal; sniping someone through their own portals, etc. Splitgate just feels like an arena shooter with lots of teleportation.