3 ms·
it's buildable after opening Wipeout98.sln VS 2019 migrated it somehow, fixed #includes paths - use relative "..\PSX26" instead of full "\WIPESRC\.." - added m
by r618 5y ago
it's buildable
after opening Wipeout98.sln VS 2019 migrated it somehow, fixed #includes paths - use relative "..\PSX26" instead of full "\WIPESRC\.." - added missing int type to previously allowed implicit int where needed, and added _USE_32BIT_TIME_T #define to Release config (it seems it's the only config present..) I was greeted with 'missing CD drive' dialog
didn't pursued it further
- jeroenhd 5y agoThrew it at VC++ 6 in a Win2k VM but it wouldn't compile (something about the syntax being incorrect). Funny how modern dev tooling can build the code better than the more era-appropriate tools. I would've expected the exact opposite.
- pjmlp 5y agoIn a couple of years all that K&R C that is lying around will also fail to compile, as post C23 it is out of the standard and () really means (void).
- kingcharles 5y agoThat's weird. I wonder if the solution file has already been migrated to a version about 6? Also, I remember 6 having a bunch of service packs and shit, right? I wrote this in VC++ 6: https://en.wikipedia.org/wiki/Abomination:_The_Nemesis_Project https://en.wikipedia.org/wiki/Abomination:_The_Nemesis_Proje...