4 ms·
The majority of programming is tedium, that's my experience. The fun stuff is over early on in most projects. The rest is grinding it out, and incremental polis
by passivate 5y ago
The majority of programming is tedium, that's my experience. The fun stuff is over early on in most projects. The rest is grinding it out, and incremental polishing to get the code base to a bulletproof level of reliability. I have worked on large commercial embedded code-bases that absolutely needed to have zero crashing bugs with months, if not years of uptime. Maybe you haven't encountered that. Its not surprising since few programmers today seem to care about that sort of reliability. I don't know what "standards" you're setting for yourself, but I'm glad you're happy doing your thing.
It's surprising you haven't encountered different programming cultures in the world. The bay area has a distinct culture than eastern Europe which is different than China or India. And this co-relates to varying attitudes on open source and other down-stream effects. Naturally these also differ from industry to industry.
- gyulai 5y agoDo you actually have any first-hand experience with what cultures are like in Eastern Europe or China or India? Or do you just live in the Bay Area, assuming your culture is superior to everyone else's? And what makes you assume I haven't encountered different [programming] cultures around the world? ...because I have.
- passivate 5y agoYes, I have first hand experience. Where are you getting this superiority angle? It would be better for you to ask what I think rather than make stuff up.