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The biggest challenge with a setup like this would seem to be mapping the user’s focus to the UI focus. Traditional pointing devices and window selection highli
by twoodfin 5y ago
The biggest challenge with a setup like this would seem to be mapping the user’s focus to the UI focus. Traditional pointing devices and window selection highlighting would be suboptimal.
But I expect these problems will be solved via gesture or eye tracking + new modes of interaction for AR/VR. In particular, curious what Apple’s going to end up doing for their headset.
- soared 5y agoI don’t know if we’re talking about the same problem, but I previously solved something similar by binding a key that modified mouse speed. So if I need to go large distances with the mouse I hit the modifier and it zipped over super fast, let go of the key, and was back to normal speed. I replaced my desktop/keyboard/mouse with an Xbox controller/rpi for a while in college just for kicks. Worked great.