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>output they had as the definitive version, but just as a rough guideline for how the image would appear on TVs. We have seen photos featuring people using nic
by ddingus 5y ago
>output they had as the definitive version, but just as a rough guideline for how the image would appear on TVs.
We have seen photos featuring people using nice, pro or broadcast grade CRT displays. Given the lack of an RGB authority, and the limited number of colors, it is likely each group just used whatever references that made sense to them.
And regions. PAL, SECAM, other variants all added noise.
I'll bet a standard consumer grade TV with RF was a small part of many dev processes too. Just a check on effects and or particularly troublesome color combinations. The pro or broadcast grade displays would often render those better than one might expect, but your average TV would likely display a hopefully interesting blur...
RGB images suggest this check on a basic RF TV because some of the pixel art choices may have been different, given better display signals were an option.
For me personally, viewing an NES on a better quality composite display works best for me. Personal preference, and that is due to having composite capable displays early on. I used composite more than anything else. But all that said, the NES RF modulator was respectable. Worked better than many did.
Often, the design choice was a long cable to the TV.
I had a few systems that parked the modulator right next to the signal input on the TV. TI Home computer had a huge one, but it really was great. I used it for many different systems. There was a modulator for PS1 that you could use with a very short connection. And the NES.
RF done that way worked well enough.