4 ms·
It does, but SteamVR, which does the lense distortion/correction, isn't FOSS. It exposes an OpenXR backend that software can use though. Their goal is to implem
by meibo 5y ago
It does, but SteamVR, which does the lense distortion/correction, isn't FOSS. It exposes an OpenXR backend that software can use though. Their goal is to implement this part for themselves/the Linux community, so their hardware can use it without having to rely on SteamVR.
- georgewsinger 5y agoYep, this is correct. We're moving from SteamVR/OpenVR to Monado (OpenXR) for the Simula One. With that said: our current compositor (https://github.com/SimulaVR/Simula https://github.com/SimulaVR/Simula) still works well with OpenVR/SteamVR on the HTC Vive & Valve Index.