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> This means you’ll be limited to the intersection of features of each platform native rendering engine. > On the other hand [...] we already live in this wor
by foxhill 5y ago
> This means you’ll be limited to the intersection of features of each platform native rendering engine.
> On the other hand [...]
we already live in this world. electron utilises the same APIs you would use. it doesn’t have a back way around these, and is subject to the same bugs and issues from the windowing system would be.
it might be tempting to suggest here that electron devs can mitigate issues themselves and remove the need for that work on your part, but now you need to update your app: shared libraries aren’t exactly in fashion right now, so every electron based app needs updated.
that in itself has a bunch of issues/consequences. if nothing else, it’s incredibly wasteful.