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Related, check out raylib, the rendering/game engine made by the same author! I’ve used Raylib and raygui on a few RPi based projects and recommend it. It’s a
by chrisdalke 5y ago
Related, check out raylib, the rendering/game engine made by the same author!
I’ve used Raylib and raygui on a few RPi based projects and recommend it. It’s a really simple, intuitive way to get an OpenGL-based UI running. Good alternative to web-based UIs because it has similar simplicity but runs on devices with lower specs. I built this pinball machine with raylib: https://youtu.be/iiBn7FVzlcc https://youtu.be/iiBn7FVzlcc
- matthewfcarlson 5y agoThis is fantastic, it’s a shame this doesn’t have more views. If it’s okay, I submitted it to the hackaday.com tip line.
- chrisdalke 5y agoThanks! A little more detail at https://www.chrisdalke.com/projects/mini-pinball-machine/ https://www.chrisdalke.com/projects/mini-pinball-machine/, and the Raylib-based code is on GitHub: https://github.com/chrisdalke/mini-pinball-machine https://github.com/chrisdalke/mini-pinball-machine
- wly_cdgr 5y agoRay is amazing. He's been at it since around 2014. Super friendly, super responsive dude
- deckarep 5y agoBrilliant project and execution. I love the idea of bringing the tactile experience together with a digital gaming experience.
- akselmo 5y agoIve been making a simple wolfenstein 3d clone with raylib and C, its so easy to jump into even for a complete newbie in C like me!
- deaddodo 5y agoRaylib is great and one of my preferred libraries for writing emulators in. But I will say if you’re expecting something like imgui or nuklear with Raygui, it’s not nearly as advanced or usable.
- deckarep 5y agoCurious what makes Raylib good for emulators? I’m genuinely interested in this.
- noduerme 5y agoThat's just super cool. I love what you did with the scoreboard!