3 ms·
In terms of practical use - is there a pipeline to use the NeRF 3D scenes in Unreal Engine? How many photos do you need on average vs photogrammetry? 50% less?
by dharma1 5y ago
In terms of practical use - is there a pipeline to use the NeRF 3D scenes in Unreal Engine? How many photos do you need on average vs photogrammetry? 50% less?
- Synaesthesia 5y agoThis is not a textured polygon asset, it's a neural field, so it's like stored the directional data in a neural network, I think using spherical harmonics.
- dharma1 5y agoThat’s ok, just need some level of integration with UE (being able to /integrate with UE camera etc). Specifically interested in using this for LED green screens that sync to a live camera movement (Mandalorian style). Our pipeline uses UE, Nvidia cards and photogrammetry/plates/3D models atm, this could speed things up a lot and require less photos for creating the 3D backgrounds.