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Quake and beyond was when he and id brought in Michael Abrash, and IIRC Abrash helped a lot with the low level graphics of the Quake engine. Not to say Carmack
by qbasic_forever 5y ago
Quake and beyond was when he and id brought in Michael Abrash, and IIRC Abrash helped a lot with the low level graphics of the Quake engine. Not to say Carmack couldn't handle it or it was beyond him but Abrash, a legend in the graphics programming world at the time, definitely helped move technology forward.
- aYsY4dDQ2NrcNzA 5y agoAbrash’s book is great.
- magpi3 5y agoFrom what I remember reading back then, Carmack was already a huge fan of Abrash's tech articles in magazines before Quake, so he had already been learning from Abrash for a long time before they worked together.