3 ms·
Misuse (or no use) of affordances is so, so annoying, both in software and real life. Things like having pull handles on both sides of a door that has to be pu
by adhesive_wombat 5y ago
Misuse (or no use) of affordances is so, so annoying, both in software and real life.
Things like having pull handles on both sides of a door that has to be pushed from one side. Or having no push plate on either side of a glass door. Do I push? Is it a sliding door that's not working? Don't know!
My car has the climate controls hidden behind a graphic of the current state on the stupid touch screen. It used to be buttons that had three zones for head, body and feet, a wheel for fan and a wheel for temp[1]. Volvo used to pride themselves on having controls you could use with gloves on, so all the buttons had 3D features and a positive press feel.
Now it's not even obvious the graphic is a button at all (it's also incredibly dangerous as you cannot do anything without a multi-click modal process with only visual feedback that you have to look at to use). Thankfully the window demister is still a physical button because that would be incredibly dangerous to hide behind a soft screen interface: when you need it you need it. However, it's lost its 3D profile and is now just a flat button.
My office has an amusing one: there's a door at each end of the building. The building is the same on both sides, neither side looks more "fronty" than the other, and the doors are the same. Only one of these is the main entrance. The door next to the car park (i.e. where anyone unfamiliar with the site will arrive) is not the main door. Therefore there are no call buttons. However, there's also no indication that there is another door on the other side. A whole building basically has no obvious start menu. Just...why do that?
[1] https://bparts-eu.s3-eu-west-1.amazonaws.com/ftp/azor_2/000/000/526/000000526730.jpeg https://bparts-eu.s3-eu-west-1.amazonaws.com/ftp/azor_2/000/...