3 ms·
Agreed. The major sin of modern UI/UX is the desire to create a one-size-fits-all experience that works for both touch devices and desktops, when in reality th
by linguae 5y ago
Agreed. The major sin of modern UI/UX is the desire to create a one-size-fits-all experience that works for both touch devices and desktops, when in reality the work styles of touch devices and desktops are very different. Unfortunately Windows (since Windows 8), macOS (since Big Sur), and GNOME (since GNOME 3) have sought (and continue to seek) these unified designs that work okay on touch devices but are a downgrade on desktops. The desktop reached its zenith in the late 2000s with Windows 7, Mac OS X Snow Leopard, GNOME 2, and KDE 3, and today's desktops are a downgrade from these (though KDE Plasma is nice and is an improvement over KDE 3).
I'll go as far as to say that the desktop experience hasn't received much love by major software companies; since the late 2000s the money has gone toward smartphones, tablets, and the Web. Since those platforms get the attention, the desktop is increasingly getting populated with ports of smartphone and Web apps; hence, Windows Metro/UWP, Catalyst, Electron, and the like.