4 ms·
The flatness of some UIs along with the removal of some visual cues has happened that I have tapped on things that aren't actually a button thinking that they m
by Sunspark 5y ago
The flatness of some UIs along with the removal of some visual cues has happened that I have tapped on things that aren't actually a button thinking that they might be one.
When I make my own apps one day, I am going to ignore design fads and only make intuitive interfaces.
- Forgeties79 5y agoJust go full-audacity and drown people in drop down menus lol at least I know what to click!
- WesolyKubeczek 5y agoAudacity is a piece that made me learn its hotkeys. Once you do that, it’s pretty nice actually.
- znowcone 5y agoIt works, I guess. But after I've worked with a proper DAW (Reaper in my case), Audacity felt like a toy
- Forgeties79 5y agoA toy with the best noise cancellation tool of any audio program out there though.
- calvinmorrison 5y agowe started using Full Story at work. It tracks clicks on non clickable items. It is staggering that this is even a problem. Having to explain to people that links and buttons and radio boxes and checkboxes should look uniform has gone the way of the dodo and now we must instead have people clicking random items to hope something happens.
- totalkrill 5y ago> It tracks clicks on non clickable items This rattled my brain, that this is a feature now, says volumes about the quality decline in UI. I am a developer, and mainly use tools on the command line, or with TUIs. But whenever I use android apps and websites, I constantly find myself longclicking or rightclicking things, hoping for stuff to happen, that just doesnt.
- Sunspark 5y agoIt is interesting to contemplate how much of this problem is artificially induced by executives in suits screaming at people to "innovate". Strangely enough, we don't seem to mess around with steering wheels in cars.
- cout 5y agoIf you really want to go against the grain, may I suggest radial menus, which allow the user to muscle-memory through menu selections: https://bindpose.com/custom-marking-menu-maya-python/ https://bindpose.com/custom-marking-menu-maya-python/
- userbinator 5y agoInteresting concept, but I would add keyboard shortcuts (underlined items) to the menu to make it more of a reminder than be forced to use the mouse all the time.
- smegger001 5y agoThat was originally part of the IBM Common User Access style guide 80/90s, back when user interfaces for software valued function over form. https://ia800200.us.archive.org/0/items/ibmsj2703E/ibmsj2703E.pdf https://ia800200.us.archive.org/0/items/ibmsj2703E/ibmsj2703... the figure on page 2 shows exactly what you are describing.
- RedShift1 5y agoVisually nice but it's almost always going to overlap the thing you've right clicked. Under any circumstance I still want to see the thing I've right clicked.
- sph 5y agoFly-Pie, a radial menu for GNOME: https://github.com/Schneegans/Fly-Pie https://github.com/Schneegans/Fly-Pie
- account42 5y agoThis and many variants of the idea has been explored in games a lot - in particular in point and click adventures and isometric (or at least top-down view) RPGs. Probably also in strategy games and anything else that has both a cursor and context-specific actions.