3 ms·
Sure. Here's someone developing an engine capable of rendering infinite, fractal worlds: https://www.youtube.com/watch?v=V1MjZbGbi4I https://www.youtube.com/w
by hypertele-Xii 5y ago
Sure.
Here's someone developing an engine capable of rendering infinite, fractal worlds:
https://www.youtube.com/watch?v=V1MjZbGbi4I https://www.youtube.com/watch?v=V1MjZbGbi4I
Here's someone developing an engine with hyperbolic geometry (though dressed in mundane setting):
https://www.youtube.com/watch?v=VYfWfrk5P7w https://www.youtube.com/watch?v=VYfWfrk5P7w
Mirror Drop is an abstract art puzzle game that's kind of difficult to define:
https://www.youtube.com/watch?v=e1zHgYUE9HY https://www.youtube.com/watch?v=e1zHgYUE9HY
Here's a game where the speed of light is simulated and variable:
https://www.youtube.com/watch?v=uu7jA8EHi_0 https://www.youtube.com/watch?v=uu7jA8EHi_0
The primary point of my argument is that we don't have things in mind that current rendering engines can't handle, precisely because our current engines are so hell-bent on replicating reality. Why dream of what your tools can't make?