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Does that include the fancy Unreal Engine stuff, too? For example, this: http://www.youtube.com/watch?v=UQiUP2Hd60Y http://www.youtube.com/watch?v=UQiUP2Hd60Y
by robert-boehnke 15y ago
Does that include the fancy Unreal Engine stuff, too?
For example, this: http://www.youtube.com/watch?v=UQiUP2Hd60Y http://www.youtube.com/watch?v=UQiUP2Hd60Y
- LBarret 15y agoNo. flash 11 won't have GPU acceleration on linux. Adobe said there were too many driver issues.
- samlittlewood 15y agoThat's a shame - From 10,000 ft, it should be possible to make it as least as stable as WebGL in Chrome + Linux. That, from my limited sampling has been good enough for ongoing development, and maybe deployment with caveats.
- melling 15y agoFlash is a product by Adobe. It's not an open standard. Adobe is only one company with limited resources. It's time to uninstall it and move on.
- JshWright 15y agoMove on to what?
- melling 15y agoTo open standards? I uninstalled Flash a couple of weeks ago. That's the first step. Every few days I hit some video that I wish I could watch. Sometimes I reach for my iPad to watch it. You would think since I can watch it on my iPad, the site could detect that I don't have Flash and use another codec.
- Produce 15y agoThis boggles the mind. If they would just implement the renderer on top of OpenGL then they would get cross-platform hardware acceleration, even on mobile devices since a lot of them have OGL support these days. Considering that they still argue that they have a stable and optimized product, I'm forced to conclude that Adobe's staff are somewhat technically incompetent or that their Flash code base has a huge amount of technical debt.