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The software side of this vision is already surprisingly mature and mostly waiting for hardware to catch up. On my Quest 2, I can pop into a virtual environmen
by trafficante 5y ago
The software side of this vision is already surprisingly mature and mostly waiting for hardware to catch up.
On my Quest 2, I can pop into a virtual environment with 5 desktops scaled around me in 3D space, a physical keyboard fully rendered into the environment that also tracks my fingers, and a scaleable camera “portal” positioned over the location of my doorway (in physical space) that displays a camera feed of anyone entering the room.
If I’m trying to relax, I can hop into a virtual movie theater on the moon and watch a 3D Blu-ray rip or play most modern AAA pc games.
All of this while sitting in a lounge chair in my living room.
And then, of course, there’s all the 6dof VR games but, after Alyx barely moved the hardware sales needle, I don’t think that sort of thing is what’s needed to drive mass adoption at this point.
VR needs much better screen tech, high performant SoCs, and a “coolness” factor. I wonder if there’s a company known for all three that has repeatedly yoinked entire markets even though they entered “late”?