3 ms·
Diamond Multimedia got the hardware working on Macs in 1996. The demos were just outstanding. Trying to make it reliable for real-world games, though, was tedio
by bronson 5y ago
Diamond Multimedia got the hardware working on Macs in 1996. The demos were just outstanding. Trying to make it reliable for real-world games, though, was tedious. Endless triangle mismatches. Nobody was sure how much additional effort would be required to produce a reliable product for sale.
At the time, Diamond's desire for additional Mac revenue was dwindling, along with its share price, so leadership probably made the right call to cancel the project (along with all their future Mac products).