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I really hope they make use of the Steam Audio API in the game, which can simulate sound reflections, occlusion, reverb, and HRTF directional positioning to the
by LichenStone 5y ago
I really hope they make use of the Steam Audio API in the game, which can simulate sound reflections, occlusion, reverb, and HRTF directional positioning to the listener for sound sources. Would make a ton of sense for a cave environment.