4 ms·
> "always X" just means loop waiting for X I think this is actually not right. There's not any kind of loop that is running, it's triggered by signal edges. Th
by jstanley 5y ago
> "always X" just means loop waiting for X
I think this is actually not right. There's not any kind of loop that is running, it's triggered by signal edges. That's the fundamental difference between hardware and software that makes hardware difficult for software people. Everything happens simultaneously.
- tails4e 5y agoI think the loop term is OK, it's just gated by the event sensitivity list for each iteration. If you have an always without a sensitivity list then it is a while(1) equivalent.
- buildbot 5y agoThis is not exactly true, because the event you expect in software, the loop ticking over, can itself happen at any time. posedge(*) will trigger on _any_ change in the always block, and those changes can happen at the same, slightly different, or much different times.
- tails4e 5y agoalways( * ) is not the same as always, I was referring to the latter. always( * ) is gated by the sensitivity list, always is not.
- tsmi 5y agoThat’s not exactly the right way to think about it. In HDL, you’re writing an algorithm, but the algorithm produces a physical device, not a computation. It’s like programming a machine to make a watch. At the end you have a watch. Would you say the gears execute in parallel while it measures time? In some sense it’s right, but in another it’s missing the point.
- Taniwha 5y agoA little background - I've written a couple of Verilog compilers - you can have always statements with multiple events, protocol state machines a bit like: always @(posedge clk) begin do some stuff if (condition) begin @(posedge clk); do some more stuff end else begin @(posedge clk); do some different stuff end ...... end Synopsis will happily synthesise this, generating the implied state variable. There really is a loop in there. In fact 'always' is exactly 'initial #0 forever'
- magicalhippo 5y agoBut if the result is a flipflop, where is the loop?
- Taniwha 5y agoAlways implies an outer loop, when you reach the bottom of the loop you go back to the top and do the original event wait again, but not until you've waited for the intermediate event waits In simulation this is easy to implement, but in synthesis the synthesis tool needs to rewrite it as some hidden flops for state and a top level case statement
- Taniwha 5y agoI'll add these examples of how to make a clock from the Verilog 2k standard: always #half_period areg = ~areg; always c = #5 ~c; the @() portion is not intrinsically part of the always - it's just usually used there for synthesisable code
- magicalhippo 5y agoSo you're explicitly restricting yourself to simulators only? If not, where in this shift register[1], when synthesized to an FPGA, is the loop waiting for posedge clk or posedge reset? [1]: https://asic4u.wordpress.com/2016/03/28/verilog-1-delay-in-rtl/ https://asic4u.wordpress.com/2016/03/28/verilog-1-delay-in-r...
- Taniwha 5y agoNo - the example I gave above with multiple @(posedge clk) in the single always statement is synthesisable (by synopsys at least, I don't know about others) and contains an embedded loop - it's arguably a higher level way to make logic than the traditional always/case/state state machine. Maybe a simpler example will do: always begin @(posedge clk) v <= a+1; @(posedge clk) v <= a-1; end is identical to: always @(posedge clk) begin v <= a+1; @(posedge clk) v <= a-1; end both can be synthesised and make the same logic