3 ms·
It seems like if you wait long enough the gears start moving. On Chrome I just saw the closed aperture for several minutes and gave up, on FF I saw the arm and
by sequoia 15y ago
It seems like if you wait long enough the gears start moving. On Chrome I just saw the closed aperture for several minutes and gave up, on FF I saw the arm and pendulum moving but that's all, 'til I came back several minutes later and the gears were moving. Haven't been able to get that "gear moving" effect again tho. I think file-size/load-time is actually a problem in this case, even as an art piece, as it's taking so long to load I'm not even seeing the art.
A couple other things: the apple clock is using javascript as well, not just css3 (tho they could if they tried). This one... I didn't dig far enough to see if it's used anywhere in the clock but the hands and pendulum are just css. Remember kids, html + css + javascript != "CSS3" :)
Further, HTML5 is nice but it's being used pointlessly here:
<article class="layer zero">
<div class="blurred gear one"></div>
<div class="blurred gear two medium reverse"></div>
<div class="blurred gear three large"></div>
</article>
This is an "article?" HTML5 to add semantic meaning is good, using it for no reason... I don't see the point. Overall, KUDOS to the designer/developer! Extremely impressive regardless of any of this.
- oni0n56 15y agoClosed aperture issue should be fixed now.. (was an issue with the analytics platform going down due to traffic, not the size of images (though that is of course pretty big)) And thanks for all your feedback!