4 ms·
Further comments say that the reason given is wrong, and that it's a change in (animation?) speed instead that causes this.
by MauranKilom 5y ago
Further comments say that the reason given is wrong, and that it's a change in (animation?) speed instead that causes this.
- __s 5y agoChange in movement speed, where movement speed is based on animation frame Notice how the zerglings don't smoothly move: https://www.youtube.com/watch?v=NOMzUw2GSSk&t=144s https://www.youtube.com/watch?v=NOMzUw2GSSk&t=144s
- jcranberry 5y agoI suppose the assumption is that the path is calculated based on a constant (I assume either average or current) speed, when in reality the speed varies?