4 ms·
You can just do `1 * time.Second + 2 * time.Minute` to do that. Adding times works intuitively. It's multiplying durations that gives you accelerations.
by mminer237 5y ago
You can just do `1 * time.Second + 2 * time.Minute` to do that. Adding times works intuitively. It's multiplying durations that gives you accelerations.