3 ms·
& this joke explained: https://www.youtube.com/watch?v=X0G3Gm-1G2Y https://www.youtube.com/watch?v=X0G3Gm-1G2Y & this behavior explained: https://old.reddit.co
by __s 5y ago
& this joke explained: https://www.youtube.com/watch?v=X0G3Gm-1G2Y https://www.youtube.com/watch?v=X0G3Gm-1G2Y
& this behavior explained: https://old.reddit.com/r/starcraft/comments/ewsj2o/brood_war_pathing_ama/fg47sf8 https://old.reddit.com/r/starcraft/comments/ewsj2o/brood_war... https://old.reddit.com/r/starcraft/comments/ewsj2o/comment/fg4tlid https://old.reddit.com/r/starcraft/comments/ewsj2o/comment/f...
- MauranKilom 5y agoFurther comments say that the reason given is wrong, and that it's a change in (animation?) speed instead that causes this.
- __s 5y agoChange in movement speed, where movement speed is based on animation frame Notice how the zerglings don't smoothly move: https://www.youtube.com/watch?v=NOMzUw2GSSk&t=144s https://www.youtube.com/watch?v=NOMzUw2GSSk&t=144s
- jcranberry 5y agoI suppose the assumption is that the path is calculated based on a constant (I assume either average or current) speed, when in reality the speed varies?