5 ms·
I'm not a Buddhist, but one of the themes in many of Miyazaki's games is suffering caused by an endless cycle of life, death, and rebirth. There's a major focus
by Trasmatta 5y ago
I'm not a Buddhist, but one of the themes in many of Miyazaki's games is suffering caused by an endless cycle of life, death, and rebirth. There's a major focus on breaking that curse, and accepting death in many of his games. My completely naive, outsiders perspective is that this might possibly be analogous to samsara and nirvana. I think this theme is particularly present in Sekiro, which has explicit Buddhist themes and imagery, and where the main character is constantly reborn, and seeks to end that cycle.
But yeah, I'm not a Buddhist, so I would absolutely be interested in a Buddhist's interpretation of the games. Miyazaki pulls from many sources and inspirations, and I think Japanese Buddhism and Shintoism are both present in there (as well as a myriad of inspirations from Western culture and history as well). The games are honestly an amazing example of the immense creativity that can come from a melting pot of ideas from many different cultures.