4 ms·
The player had been unemployed for a while, benefits ran out, savings depleted. Where the player went wrong was letting things get so desperate that choices we
by bdunbar 15y ago
The player had been unemployed for a while, benefits ran out, savings depleted.
Where the player went wrong was letting things get so desperate that choices were limited.
- hugh3 15y agoSo the game screws you over before you begin. It's like a car racing simulator where you start out three feet from a wall, travelling at 120mph. And every time you crash, the game tells you that this just goes to prove that driving is dangerous. Or like playing QWOP and concluding that running is hard.