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Android sort of gets a pass in that it's something that's constantly used by the user, so there's some ability to train people into arbitrary and unclear UXes,
by ryanbrunner 5y ago
Android sort of gets a pass in that it's something that's constantly used by the user, so there's some ability to train people into arbitrary and unclear UXes, especially if they're only a few buttons (a good example is game controllers where what buttons do is completely disconnected from the letter or symbol they're assigned).
iOS is pretty similar in that a good number of the navigation gestures aren't super intuitive and not really discoverable until you build some muscle memory.