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I'm not against backwards compatibility, I just think leaving primitive sizes up to shrug emoji wasn't brilliant Man reasons where C syntax has left me out to
by overgard 5y ago
I'm not against backwards compatibility, I just think leaving primitive sizes up to shrug emoji wasn't brilliant
Man reasons where C syntax has left me out to dry? Well I once spent a week on a deadline debugging a pointer overflow, where it only happened when the game was fullscreen and not debuggable (circa 2005). Even modern C++ is awful though. I fixed a bug a while ago where an "auto&" was just an "auto", and caused the entire scene graph to get copied and then crash.